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Shuriman Wildlife & Fauna Guide
The diverse landscapes of Shurima host a wide variety of unique creatures adapted to its harsh desert environment:
Brackern
- Ancient crystalline scorpion-like creatures native to Shuriman desert regions
Dormun
- Massive creatures with chitinous plates
- Can sense hidden water reservoirs
- Used by nomads as mobile homes
Eka'Sul
- Desert goats that travel in herds
Mwatis
- Goat-like creatures with plated head casques
- Valued for their wool and plates used in insulation
Kmiros
- Giant predatory scarab beetles that hunt in swarms
- Common prey for Rammus
Outerbeasts
- Void creatures including the Xer'Sai
- Xer'Sai are dog-sized burrowers led by their queen Rek'Sai
- Decompose rapidly after death
Ralsiji
- Large aggressive minotaur-like quadrupeds
- Feature long limbs and thick horns
Shuriman Camels
- Primary transportation for caravans and travelers
- Well-adapted to desert travel but vulnerable to predators
Sandswimmers
- Massive creatures that "swim" through sand using webbed feet
- Follow predictable migration patterns
- Feed on small desert creatures
Skallashi
- Large quadrupedal herbivores with distinctive long legs
- Used as beasts of burden
- Decorated with protective symbols and charms
- Owning one indicates prosperity
The wildlife of Shurima has evolved remarkable adaptations to survive in one of Runeterra's harshest environments. These creatures play vital roles in the region's ecosystem and culture.
[Original images preserved in their positions]
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