
Season 3 League of Legends - Complete History and Changes
Season Three ran from February 1 to October 6, 2013, with a pre-season starting November 20, 2012. The season introduced significant changes to League of Legends through patch V1.0.0.152.
Key Features:
- New champion Nami
- Revised mastery system
- Major item system overhaul
- Gifting Center
- New League ranking system
- Smart ping system (Radial Menu)
- Mac client open beta
- Restricted Chat Mode
- Howling Abyss map for ARAM
Major Game Changes:
Economy Updates:
- Increased ambient gold gain to 16/10s (from 13/10s)
- Adjusted minion gold values
- Kill streak bonuses capped at 500 gold
- Modified assist gold distribution
Jungle Improvements:
- Increased camp difficulty
- Redistributed camp rewards
- New leashing mechanics
- Added new jungle-specific items
Item System Overhaul:
- Removed 11 items including Heart of Gold and Force of Nature
- Reworked 23 existing items
- Added new items across all categories:
- Jungle items (Spirit Stone series)
- Support items (Sightstone, Mikael's Crucible)
- Combat items (Runaan's Hurricane, Blade of the Ruined King)
- Defensive items (Iceborn Gauntlet, Runic Bulwark)
Boot Enhancements:
- Added five enchantments:
- Alacrity (Movement Speed)
- Furor (Combat Movement)
- Distortion (Summoner Spell CDR)
- Captain (Team Movement)
- Homeguard (Base Recovery)
Summoner Spells:
- Added Barrier to all maps
- Removed Surge and Promote
- Reworked mastery system
- Renamed runes for clarity
The Season 3 World Championship concluded at the Los Angeles Convention Center from October 4-6, 2013.
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