
Season 2025: Major Teleport Changes Coming to League of Legends
Teleport in League of Legends is receiving major changes for Season 2025, transforming how this crucial Summoner Spell functions across all stages of the game.
Key Changes to Base Teleport:
- Channel duration reduced from 4 to 3 seconds
- Now functions as an untargetable, unstoppable dash
- Cooldown decreased from 360 to 300 seconds
- Players can target wards and minions again
- Travel time varies based on distance (4-8 seconds)
- Initial travel speed: 1000 units per second

Three orange-lit robotic defense turrets
Unleashed Teleport Updates:
- Travel speed increased to 4500 units per second
- Cooldown remains 330-240 seconds (level-dependent)
- Bonus movement speed duration extended from 3 to 4 seconds
- 50% boost to total movement speed upon arrival
Strategic Impact:
- Early game: Longer travel time creates more counterplay opportunities
- Late game: Enhanced map control and solo lane influence
- More reactive gameplay with visible travel across the map
- Better balance between offensive and defensive plays
These changes aim to address Teleport's previous lack of clear weaknesses while maintaining its strategic importance throughout the game. The slower early-game impact and stronger late-game presence create a more balanced progression of power throughout matches.
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