League of Legends: Sion's Complete Patch History

League of Legends: Sion's Complete Patch History

By Marcus Chen

January 31, 2025 at 06:23 AM

Let me help rewrite this patch history in a more concise and valuable format focused on key changes and improvements:

Sion Patch History Overview

Recent Changes:

  • Fixed bug causing uncontrollable Q charge when respawning
  • Fixed movement command issues after zombie state expires
  • Increased Soul Furnace damage health ratio to 14% at all ranks
  • Fixed corpse collision targeting issues
  • No longer interrupted by Kassadin's Null Sphere

Major Balance Updates:

  • Base shield reduced to 60/75/90/105/120
  • Shield health ratio increased to 8/10/12/14/16%
  • Base health increased to 655 from 615
  • Base mana increased to 400 from 330
  • Maximum Q base damage increased to 90/155/220/285/350

Bug Fixes & Quality of Life:

  • Fixed issues with Soul Furnace stacks from Voidmites
  • Movement speed decay rate normalized
  • Crowd control immunity now properly resists allied CC
  • Fixed Guardian keystone functionality after death
  • Improved attack timing and basic attack responsiveness

Ability Updates:

  • Decimating Smash: Now deals 50% bonus damage to monsters
  • Roar of the Slayer: Armor reduction duration increased to 4 seconds
  • Unstoppable Onslaught: Fixed various targeting and control issues
  • Glory in Death: Health decay adjusted to scale better with levels

Visual & Technical:

  • Complete visual upgrade across all skins
  • New splash art for base skin
  • New voiceover and updated lore
  • Fixed various animation and particle effect issues
  • Improved ability tooltips and descriptions

The champion received a full relaunch transforming him into the Undead Juggernaut, with an entirely new kit focused on charging into battle and becoming an unstoppable force.

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