League of Legends Kassadin Patch History: A Complete List of Changes

League of Legends Kassadin Patch History: A Complete List of Changes

By Marcus Chen

January 31, 2025 at 12:16 AM

A concise patch history for Kassadin in League of Legends, highlighting the most significant changes:

Recent Major Changes:

  • Null Sphere (Q)

    • Shield now granted on cast instead of missile fire
    • Base shield increased to 80/110/140/170/200
    • Shield AP ratio reduced to 30% AP
  • Force Pulse (E)

    • No longer requires 6 ability casts to use
    • Cooldown reduction from nearby ability casts (1 second)
    • Cooldown increased to 21/19/17/15/13 seconds
  • Riftwalk (R)

    • Base damage reduced to 70/90/110
    • Stack damage reduced to 35/45/55
    • Maximum damage reduced to 210/270/330
    • Mana costs adjusted for better scaling

Key Historical Updates:

  • Visual Update with new models/textures/animations
  • Shifted from silence to interrupt on Q
  • Reworked W (Nether Blade) mechanics
  • Adjusted mana costs and scalings
  • Multiple balance passes on R stack system

Core Mechanics:

  • Void Stone passive provides magic damage reduction
  • Q provides magic shield and interrupts channels
  • W enhances auto attacks with magic damage
  • E charges from nearby spells
  • R allows short-range blinks with stacking costs

Base Stats Evolution:

  • Health/mana growth increased
  • Armor/MR adjustments for durability
  • Movement speed standardized at 335
  • Attack range set to 150

The champion has been iteratively balanced to maintain his identity as an anti-mage assassin while providing more counterplay options.

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