
League of Legends: Jinx Full Patch History and Changes
This appears to be a patch history for the League of Legends champion Jinx. I'll rewrite it in a more concise, chronological format focusing on the most significant changes:
Latest Changes:
- Attack speed growth increased to 1.4% from 1%
- Attack damage growth reduced to 2.9 from 3.15
- Get Excited! now capped at 5 stacks
- Super Mega Death Rocket! cooldown increased to 85/65/45 seconds
Key Balance Changes:
Stats:
- Base health: 630 (current)
- Base armor: 26
- Base attack damage: 59
- Base mana: 260
Ability Updates:
Switcheroo! (Q):
- Fishbones mana cost: 16/17/18/19/20
- Bonus attack range: 100/125/150/175/200
- Attack speed reduction: 10%
Zap! (W):
- Cooldown: 8/7/6/5/4 seconds
- Cast time scales with attack speed (0.6-0.4s)
- Slow: 40/50/60/70/80%
Flame Chompers! (E):
- Cast range: 925
- Arm time: 0.5 seconds
- Damage dealt instantly
- Cooldown: 24/20.5/17/13.5/10 seconds
Super Mega Death Rocket! (R):
- Damage cap vs monsters: 1200
- Base damage: 32.5/47.5/62.5 to 325/475/625
- AD ratio: 16.5% to 165% bonus AD
Get Excited! (Passive):
- Grants 25% attack speed
- Duration: 6 seconds
- Activates on epic monster takedowns
- Maximum 5 stacks
This represents all significant gameplay changes while maintaining an easy-to-read format.
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