
League of Legends Complete Patch History: Ryze Changes and Updates
Here's a concise, valuable rewrite of Ryze's patch history:
Ryze has undergone five major reworks throughout League of Legends history, with each iteration significantly changing his abilities and playstyle.
Current Version Key Changes:
- Overload (Q): Base damage increased to 75/95/115/135/155
- Realm Warp (R): Cooldown reduced to 180/160/140 seconds
- Rune Prison (W): Slow increased to 50%, cooldown reduced
- Base Stats: Attack speed increased to 0.658
Notable Rework Changes:
Fifth Rework:
- Introduced Arcane Mastery passive
- Made Overload a skillshot
- Added shield mechanic to abilities
- Changed Realm Warp to team teleport ultimate
Fourth Rework:
- Added spell combo system
- Improved mana scaling
- Modified cooldown mechanics
Third Rework:
- Focused on spell-weaving gameplay
- Enhanced mana interactions
- Adjusted ability ranges
Second Rework:
- Improved spell flux mechanics
- Added passive cooldown reduction
- Modified crowd control durations
First Rework:
- Introduced mana scaling
- Added AP ratios
- Changed basic attack range
Release Version:
- Basic mage kit focused on single-target damage
- Point-and-click abilities
- Mana-based damage scaling
Ryze remains one of the most frequently updated champions in League of Legends, with changes focusing on balancing his power while maintaining his identity as a combo-based battle mage.