League of Legends Cassiopeia: Complete Patch History and Changes

League of Legends Cassiopeia: Complete Patch History and Changes

By Marcus Chen

November 21, 2024 at 05:32 AM

Let me help rewrite this patch history for Cassiopeia in a more concise format focused on the key changes:

Cassiopeia Patch History

Recent Changes

Twin Fang

  • Heal effectiveness reduced to 25% against minions/small monsters
  • Bug fix: Heal properly reduced against monsters
  • Base mana changed to 400 from 350
  • Mana growth reduced to 40 from 60

Noxious Blast

  • Mana cost decreased: 50/55/60/65/70 from 50/60/70/80/90
  • AP ratio reduced to 10% per tick (70% total) from 12.85% per tick (90% total)

Miasma

  • Mana cost reduced: 70/75/80/85/90 from 70/80/90/100/110

Core Rework (Season 5)

Passive: Aspect of the Serpent

  • Cannot purchase boots
  • Gains movement speed per level (332-400)
  • Stacks grant AP bonuses at 100/250/500 stacks
  • Generates 1 stack every 6 seconds

Abilities:

  • Noxious Blast (Q): Poison damage + movement speed boost
  • Miasma (W): Ground-target poison zone that slows/grounds
  • Twin Fang (E): Single target damage, enhanced vs poisoned targets
  • Petrifying Gaze (R): Cone stun facing enemies, slows others

Release Version Notes

Base Stats Updates:

  • Movement speed: 310 → 335
  • Base armor: 11.5 → 15.5
  • Base health/mana adjustments

Key Bug Fixes:

  • Improved poison detection for Twin Fang
  • Fixed animation and visual effect issues
  • Corrected ability interactions

[Note: Condensed from full patch history while maintaining key gameplay changes and technical updates]

Related Articles

Previous Articles