
League of Legends Cassiopeia: Complete Patch History and Changes
Let me help rewrite this patch history for Cassiopeia in a more concise format focused on the key changes:
Cassiopeia Patch History
Recent Changes
Twin Fang
- Heal effectiveness reduced to 25% against minions/small monsters
- Bug fix: Heal properly reduced against monsters
- Base mana changed to 400 from 350
- Mana growth reduced to 40 from 60
Noxious Blast
- Mana cost decreased: 50/55/60/65/70 from 50/60/70/80/90
- AP ratio reduced to 10% per tick (70% total) from 12.85% per tick (90% total)
Miasma
- Mana cost reduced: 70/75/80/85/90 from 70/80/90/100/110
Core Rework (Season 5)
Passive: Aspect of the Serpent
- Cannot purchase boots
- Gains movement speed per level (332-400)
- Stacks grant AP bonuses at 100/250/500 stacks
- Generates 1 stack every 6 seconds
Abilities:
- Noxious Blast (Q): Poison damage + movement speed boost
- Miasma (W): Ground-target poison zone that slows/grounds
- Twin Fang (E): Single target damage, enhanced vs poisoned targets
- Petrifying Gaze (R): Cone stun facing enemies, slows others
Release Version Notes
Base Stats Updates:
- Movement speed: 310 → 335
- Base armor: 11.5 → 15.5
- Base health/mana adjustments
Key Bug Fixes:
- Improved poison detection for Twin Fang
- Fixed animation and visual effect issues
- Corrected ability interactions
[Note: Condensed from full patch history while maintaining key gameplay changes and technical updates]
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