
League of Legends Champion Statistics Guide
Statistics in League of Legends are numerical attributes that measure a champion's basic capabilities. These stats define a champion's strength at different game stages and influence how champions interact on the battlefield.
Statistics can be enhanced through:
- Runes
- Items
- Buffs
- Abilities
- Leveling up
There are three main categories of statistics:
Defensive Stats:
- Health (HP)
- Health Regeneration (HP5)
- Heal and Shield Power
- Armor (AR)
- Magic Resistance (MR)
- Tenacity
- Slow Resist
Offensive Stats:
- Attack Speed (AS)
- Attack Damage (AD)
- Ability Power (AP)
- Critical Strike Chance
- Critical Strike Damage
- Armor Penetration
- Magic Penetration
- Life Steal
- Physical Vamp
- Omnivamp
Utility Stats:
- Ability Haste (AH)
- Resources (Mana/Energy)
- Resource Regeneration
- Attack Range
- Movement Speed
- Gold Generation
Stat Growth Calculation: Base stats increase non-linearly with each level using the formula:
Statistic = base + bonus + g × (n − 1) × (0.7025 + 0.0175 × (n − 1))
Where:
- base = initial value
- bonus = additional stats from items/runes
- g = growth rate
- n = champion level
Notable Champions with Infinite Scaling:
- Nasus (Q damage)
- Veigar (AP)
- Senna (range, AD)
- Thresh (armor, AP)
- Cho'Gath (health)
This information system allows players to build their champions effectively by understanding how different stats complement each other and scale throughout the game.
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