Ultimate Kindred Jungle Guide: Mastering the Eternal Hunters

Ultimate Kindred Jungle Guide: Mastering the Eternal Hunters

By Marcus Chen

January 1, 2025 at 09:28 AM

Kindred is a versatile jungler with exceptional kiting abilities, making her particularly effective against melee champions without gap closers. Her mobility and damage output scale significantly with Passive marks, enabling her to dominate games and secure objectives efficiently.

Strengths:

  • Strong kiting potential with Q and W combination
  • Excellent objective control and solo Dragon capability
  • Game-changing Ultimate that can prevent deaths and control objective timing
  • Creative gank paths using Q to hop over walls

Weaknesses:

  • Highly vulnerable to CC
  • Dependent on W availability for skirmishing
  • Ultimate can backfire if used incorrectly
  • Requires early game marks to scale effectively

League of Legends blue jungle path

League of Legends blue jungle path

Kindred: The Eternal Hunters

Kindred: The Eternal Hunters

Early Game Strategy (1-9):

  • Prioritize collecting marks for scaling
  • Secure early ganks after obtaining E
  • Focus on balancing farm with objective control
  • Build first item component to enhance dueling power

Mid Game Strategy (10-15):

  • Continue farming while maintaining gank pressure
  • Secure neutral objectives (Dragon, Herald)
  • Look for picks in high-traffic areas
  • Stay on the same side as upcoming objectives

Late Game Strategy (16+):

  • Only teamfight with Ultimate available
  • Position carefully to maximize damage output
  • Use mark advantage to pressure objectives
  • Focus on eliminating priority targets

Power Spikes:

  • Level 9: Q maxed for increased mobility and damage
  • Level 11: Second point in Ultimate for more frequent usage
  • Level 16: Fully maxed Ultimate and item completion
  • 8+ marks: Significant range and damage increase

Success with Kindred requires balancing mark collection, objective control, and proper Ultimate usage while maintaining consistent farm and positioning in teamfights.

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