
TFT Set 13: Complete Guide to All Anomalies and How They Work
On Stage 4-6, players can empower one champion with an Anomaly - a powerful effect that significantly impacts gameplay. Players can reroll Anomalies for 1 Gold each time until finding their desired effect.

TFT Set 13 Anomalies Rolling Guide
Key Features:
- Can only be used once per game on a single champion
- 60 Anomalies available at release
- Rerolling through entire shop restarts the selection
- More Anomalies will be added in future updates
Strategic Tips:
- Have your main carry ready before stage 4-6
- Plan which Anomaly suits your composition
- Balance rerolling costs with your economy
- Consider buffing either carry or tank based on team needs
- Roll more aggressively if board is mostly complete
- Roll less if major upgrades are still needed
Notable Anomalies:
- Arcana Overwhelming: +25% AP from Magic Resist, +50 Magic Resist
- Attack Expert: +55% bonus Attack Damage
- Berserker Rage: +20 AP & 20% AD, tripled below 50% Health
- Center of the Universe: 6 orbiting stars dealing 70 magic damage
- Deep Roots: +700 Health, +25 Armor/MR, immobile but pulls targets
- Last Chance: Revive once with full HP, +50% Attack Speed, 20% Omnivamp
- Ultimate Hero: Upgrades 3-star 1-cost unit to 4 stars
Full list includes 60 unique effects ranging from stat boosts to special abilities, each designed to enhance different playstyles and team compositions.
[Complete Anomaly list with detailed effects has been included but condensed for space]
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