
Samira: The Desert Rose ADC Guide - Complete Champion Overview & Build
Runes and Abilities
Passive - Daredevil Impulse
- Builds style rating (E D C B A S) with unique attacks
- Melee attacks within 200 range deal bonus magic damage
- Can extend CC duration on immobilized targets
Q - Flair
- Ranged shot dealing physical damage
- Melee slash within 200 range with bonus magic damage
- Can critically strike and applies lifesteal
- Combos with E ability
W - Blade Whirl
- Two sword slashes over 0.75 seconds
- Destroys enemy projectiles
- Deals damage to nearby enemies
- Gets interrupted by ultimate
E - Wild Rush
- Dashes through target dealing magic damage
- Grants attack speed for 3 seconds
- Resets on champion takedowns
- Can combine with Q for burst damage
Ultimate - Infernal Trigger
- Requires S-rank style rating
- Fires 10 shots over 2 seconds
- Hits all nearby enemies
- Self-slows by 25%
Ability Order
- Q - Flair (max first)
- E - Wild Rush (max second)
- W - Blade Whirl (max last) First 3 levels: E > W > Q
Core Runes Primary (Precision):
- Conqueror
- Triumph
- Bloodline
- Last Stand
Secondary (Domination):
- Eyeball Collection
- Treasure Hunter
Core Items Starting:
- Doran's Blade
- Health Potion
Core Build:
- Immortal Shieldbow
- Bloodthirster
- Infinity Edge
- Lord Dominik's Regards
Playstyle Tips
- Coordinate CC with support to maximize passive
- Use Q-E combo for burst damage
- Save W for important projectiles
- Build style rating before teamfights
- Reset E with takedowns for mobility
[Note: Maintained all original information but restructured for clarity and search engine optimization while removing unnecessary content]
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