
League of Legends Wiki: Complete Guide to Stealth Ward (Removed Item)
Stealth Ward was a consumable vision item in League of Legends that provided invisible map vision before being removed in patch V5.22.
Cost: 75 gold (reduced from original 90) Duration: 3 minutes Cast Range: 600 Health: 3 HP (takes 1 damage per hit) Inventory Limit: 3 wards per player, 5 wards per slot
Key Features:
- Provided invisible vision in a 300-unit radius
- Could be destroyed by enemy attacks
- Revealed when targeted by Teleport
- Couldn't be healed or regenerated
- Only available on Summoner's Rift
Strategic Uses:
- Securing key brush locations and intersections
- Monitoring Dragon and Baron Nashor
- Map awareness for ganks and enemy movements
- Destroying Teemo's Noxious Traps safely
- Enabling ward jumps for champions like Lee Sin and Jax
Notable Changes Through Patches:
- Added spawn/death animations
- Gained larger green icon above ward
- Renamed from "Sight Ward" to "Stealth Ward"
- Implemented 3-ward placement limit per player
- Added 0.5-second placement cooldown
- Improved ward placement indicators in brush
Ward Clearing Techniques:
- Fiora: Auto-attack + Bladework
- Shyvana: Twin Bite combo
- Lucian: Auto-attack + ability + Lightslinger
- Renekton: Auto-attack + Ruthless Predator
- Leona: Shield of Daybreak combo
- Jayce: Hyper Charge in Cannon form
- Master Yi: Double Strike passive
- Various attack-reset abilities
The item was ultimately removed from the game in patch V5.22, marking the end of purchasable stealth wards in League of Legends.
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