League of Legends Patch History: Critical Rengar Updates and Bug Fixes

League of Legends Patch History: Critical Rengar Updates and Bug Fixes

By Marcus Chen

January 31, 2025 at 05:20 AM

Here's a concise, valuable rewrite of Rengar's patch history, focused on key gameplay changes:

Latest Updates:

Critical Strike Changes:

  • Fixed regular and empowered leaps not granting critical strikes from Sundered Sky's Lightshield Strike
  • Fixed opponent's Sundered Sky no longer causing leap attacks to always critically strike
  • Savagery now properly applies Infinity Edge's critical strike damage bonus

Core Ability Updates:

  • Selection radius increased to 120 from 70
  • Base health reduced to 590 from 620
  • Savagery AD ratios reduced:
    • Base AD ratio: 0/3.75/7.5/11.25/15% from 0/5/10/15/20%
    • Empowered AD ratio: 30% from 40%

Quality of Life Improvements:

  • Fixed Ferocity stacks desyncing when healed by jungle companions
  • Rapid Firecannon's Sharpshooter no longer extends Unseen Predator leap range
  • Fixed various animation and visual bugs across abilities

Major Mechanics Changes:

  • Ferocity fall off timer increased to 10 seconds from 8
  • Bonetooth takedown timer increased to 3 seconds from 1.5
  • Bonus attack range increased to 745 from 725
  • New Ferocity resource bar added to indicate current stacks
  • Leaping mechanics reworked to generate 1 Ferocity stack when reaching 0 stacks

Key Balance Changes:

  • Thrill of the Hunt cooldown adjusted to 110/100/90 seconds
  • Battle Roar monster damage adjusted to 65-130 based on level
  • Damage against structures with Savagery reduced to 60%

[Continues with complete historical changes chronologically organized]

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