
League of Legends Items Guide: Equipment System and Stacking Rules
Items play a crucial role in enhancing champion performance in Teamfight Tactics. Here's everything you need to know about item mechanics and management.
Core Item Mechanics:
- Champions can hold up to 3 items maximum
- Items automatically combine when basic items are equipped
- Combined items cannot be split back into components
- Selling a champion returns their items to your bench
- Carousel champions come with a pre-equipped item
Item Sources:
- Carousel rounds (pre-equipped on champions)
- PvE round drops
- Special events and mechanics
Item Categories:
Standard Items:
- Basic components that can be combined
- Advanced items formed by combining two basic items
- Each combination provides unique effects
Special Items:
- Emblems (grant traits to champions)
- Faerie Items (unique power-up items)
- Radiant Items (powerful enhanced versions)
- Artifacts (special effect items)
- Support Items (team-focused benefits)
- Consumables (one-time use items)
Important Rules:
Item Dropping:
- Selling champions returns items to bench
- Combining champions with over 3 items drops excess items
- Trait items drop if equipped to champions with matching traits
Item Stacking: Non-stacking Items:
- Emblem items
- Blue Buff
- Edge of Night
- Frozen Heart
- Infinity Edge
- Last Whisper
- Morellonomicon
- Quicksilver
- Shroud of Stillness
- Sunfire Cape
- Thief's Gloves
- Zephyr
Most other items stack additively, multiplying their effects when equipped multiple times on the same champion.