League of Legends Gold Currency System: Complete Guide

League of Legends Gold Currency System: Complete Guide

By Marcus Chen

December 3, 2024 at 06:55 PM

Gold is the primary in-game currency in League of Legends used to purchase items that enhance champion stats and abilities during matches.

Starting Gold:

  • Summoner's Rift: 500 gold
  • Howling Abyss: 1400 gold

Base Gold Generation:

  • Summoner's Rift: 20.4 gold per 10 seconds (starts at 1:50)
  • Howling Abyss: 55 gold per 10 seconds (starts at 1:00)

Ways to Earn Gold:

  1. Passive Gold Generation
  • Automatically earned over time
  • Can be increased with gold-generating items
  • Only one gold income item can be carried at a time
  1. Active Gold Generation Items that increase gold gain:
  • Cull
  • Runic Compass
  • Stormsurge
  • The Collector
  • World Atlas

Champion Abilities that Generate Gold:

  • Akshan's Going Rogue
  • Draven's League of Draven
  • Gangplank's Parrrley
  • Pyke's Death from Below
  • Twisted Fate's Loaded Dice
  1. Killing Units
  • Last-hitting minions (gold value increases over time)
  • Neutral monsters (fixed gold value)
  • Enemy champions (includes bounties)
  • Structures (turrets, inhibitors)
  • Wards and traps

Selling Items:

  • Most items can be sold for 70% of their purchase price
  • Some items (gold generating items, consumables, starting items) return only 40%
  • Undoing purchases in shop returns full cost

Notable Gold Mechanics:

  • Maximum possible gold from a single teamfight: 5750 (excluding special abilities/items)
  • Maximum shutdown bonus: 700 gold (plus 300 base kill gold)
  • Kill assists grant bonus gold to participating teammates

Gold earned through these various methods allows players to build items throughout the game, creating a power progression system that rewards skilled play and objective control.

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