League of Legends: Complete Tryndamere Patch History and Changes Over Time

League of Legends: Complete Tryndamere Patch History and Changes Over Time

By Marcus Chen

January 31, 2025 at 07:32 AM

The history of Tryndamere's balance changes in League of Legends, organized chronologically from latest to earliest:

Recent Changes:

  • Attack speed ratio increased to 0.694 from 0.61
  • Armor growth increased to 4.8 from 4.3
  • Bloodlust base bonus attack damage reduced to 5/10/15/20/25 from 10/15/20/25/30

Major Gameplay Updates:

  • Now uses Fury system instead of rage
  • Gained 5 Fury per hit, 10 per crit, 10 extra per kill
  • Fury decays after being out of combat
  • Battle Fury grants up to 35% critical strike chance based on Fury

Key Ability Changes:

  • Spinning Slash: Multiple adjustments to damage, cooldown and mechanics
  • Undying Rage: Duration reduced to 5 seconds from 6
  • Mocking Shout: Various adjustments to slow and debuff duration

Stats Adjustments:

  • Base health, armor and attack damage received multiple tweaks
  • Movement speed standardized at 345
  • Attack speed and regeneration values balanced over time

Visual Updates:

  • Received new model and animations
  • Hitbox size increased by 20%
  • New visual effects for all abilities
  • Updated ability icons and splash art

Bug Fixes:

  • Multiple fixes to Spinning Slash mechanics
  • Fixed critical strike resolution timing
  • Corrected interaction with other ultimates

The changes demonstrate Riot's ongoing efforts to balance Tryndamere's power level while maintaining his identity as a fury-driven warrior.

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