
Champions of League of Legends: Beast Guide for Shurima
Here's a concise, valuable rewrite focusing on the most important information about Xerath and the creatures of Shurima:
Shuriman Desert Creatures
The harsh deserts of Shurima host diverse and remarkable creatures:
- Brackern: Ancient crystalline creatures living in clans throughout the Shuriman continent
- Dormun: Massive beasts with chitinous plates that can sense hidden water reservoirs
- Eka'Sul: Desert goats that travel in herds
- Mwatis: Goat-like creatures valued for their wool and protective head plates
- Kmiros: Giant scarab swarms that prey on travelers
- Xer'Sai: Void creatures led by their queen Rek'Sai, known for ravaging desert caravans
- Skallashi: Large quadrupedal herbivores used as beasts of burden, recognized by their long legs
Xerath: The Magus Ascendant
A former slave who became one of Shurima's most powerful beings, Xerath is an Ascended mage composed of pure arcane energy. His key characteristics include:
Background:
- Originally a nameless slave who befriended Prince Azir
- Rose to become Azir's trusted advisor while secretly plotting against him
- Betrayed Azir and stole the power of Ascension for himself
- Caused Shurima's fall and was imprisoned for millennia
- Recently freed and now seeks to rebuild an empire in his image
Powers:
- Controls immense arcane energy
- Immune to physical attacks
- Currently the most powerful Ascended in terms of raw power
- Uses a blend of dark magic and stolen Ascension power
Key Relationships:
- Azir: Former friend turned bitter enemy
- Renekton & Nasus: Ancient rivals who imprisoned him
- Pantheon: Fought in battle over Nerimazeth
- Samira: Destroyed her homeland
[Original images maintained in their positions]
Personality: Initially intelligent and loyal, Xerath became corrupted by ambition and power. Now a godlike megalomaniac, he views himself superior to mortals and seeks absolute control over Shurima.